In this area players will have to kill ZEDs in exchange of extra Dosh, Vosh and XP. Upon receiving such objective players will be tasked to make their way into the designated area of the map. Starting from the wave 2 there is a 35% chance for an optional " Stand Your Ground" objective to appear. Entrance (wave 1), Courtyard (Short - wave 2, Normal - wave 2-3, Long - wave 2-4), Prison (Short - wave 3, Normal - wave 4-5, Long - wave 5-7), Coal Mine (Short - wave 4, Normal - wave 6-7, Long - wave 8-10) and Krampus Lair (boss wave). Hold Out style map with 5 main locations.
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